This plugin replaces the following ambient monster entities with higher resolution versions:

The "Grendel" jumpy critter,
The "Mothrid" jelly octopus thing,
and the "Potato Anus" (the shapefile calls it that)

It also replaces the Vac-Bobs with high resoloution versions as well, however a typo in the original embedded map physics means the included color table 03 (for explosive bobs) will not be used by default.

But who cares about vacbobs :P

	-General Tacticus


*note: All graphics contained within are made from scratch, with the exception of the the Vac-BoB's explosive death frames (58-63). Some elements of which were derived from certain Freeverse XBLA graphics (Bob's hard death sequence).


-changelog-

1.1: fixed vacbob color table 03 so the correct armor color is used (not visible in original maps)